-- declare globals because of strict mode


-- globals that will be reseted after unit tests (by redoing this file)

gRandom = false
gGame = false
gView = false
gField = false
gSociety = false
gPlayer = false
gLogger = false
gDramaManager = false


-- globals that must not being reseted after unit tests

if not secondInclusion then

	gMonitor = false
end

secondInclusion = true